【新品】
書籍介紹:
用戶體驗(UX)設計的規則已經成為一種自信的實踐,此次的版本反映了某些領域加速演變。從技術上講,這是The UX Book 的第二版,但其中很多是新的,它更像是續集。
用戶體驗的主要積極趨勢是持續強調設計,是一種突出設計師的創造性技能和見解的設計,體現技術的整合,並具有可用性、實用性、美觀性和用戶意義。在此版本中,引進一個自上而下的新概念與設計框架,幫助讀者進行成長。書籍中深入說明用戶體驗生命週期過程,在敏捷用戶體驗的漏斗模型中進行解說,與現今的標準軟體工程方法中得到更好地配合。本書內附有課堂練習和團隊項目案例,作為 UX 專業人員的手冊和現場指南,以及對於領域有抱負的學生提供最好的教科工具書,
1. 該方法是實用的而不是正式的或理論,主要目標仍然是充分理解良好的用戶體驗是什麼,以及如何實現它。為了更好地服務於此,我們儘早引入流程、方法和技術,以建立與流程相關的概念,作為後續章節中討論的上下文。
2. 用於UX / HCI /交互設計學生的綜合教材,可供教室使用,包括教師手冊、專用網站、樣本教學大綱、案例、練習和演講幻燈片。
3. 介紹人因相互理論、流程、實踐以及大量現今世界的故事和行業傑出人士的貢獻,為學生在該領域的工作做好準備
4. 唯一的 HCI 教科書,涵蓋敏捷方法、設計方法和完整的現代教室材料系統(源於作者經過試驗和測試的課堂使用)
目錄:
Table of Contents
PART 1. INTRODUCTION
Chapter 1. What is UX and UX design?
Chapter 2. The Wheel: UX processes, lifecycles, methods, and technique
Chapter 3. Scope, rigor, complexity, and project perspectives
Chapter 4. Agile lifecycle processes and the Funnel Model of Agile UX
Chapter 5. Prelude to the process chapters
Chapter 6. Background: Introduction
PART 2. UNDERSTAND NEEDS
Chapter 7. Usage research data elicitation
Chapter 8. Usage research data analysis
Chapter 9. Usage research data modeling
Chapter 10. UX design requirements: User stories and requirements
Chapter 11. Background: Understand Needs
PART 3. DESIGN SOLUTIONS
Chapter 12. The nature of UX design
Chapter 13. Bottom-up vs. top-down design
Chapter 14. Generative design: Ideation, sketching, and critiquing
Chapter 15. Mental models and conceptual design
Chapter 16. Designing the ecology and a pervasive information architecture
Chapter 17. Designing the interaction
Chapter 18. Designing for emotional impact
Chapter 19. Background: Design
PART 4. PROTOTYPE CANDIDATES
Chapter 20. Prototyping
PART 5. EVALUATE UX
Chapter 21. UX evaluation methods and techniques
Chapter 22. UX evaluation: UX goals, metrics, and targets
Chapter 23. Preparation for empirical UX evaluation
Chapter 24. Empirical data collection methods and techniques
Chapter 25. Analytical data collection methods and techniques
Chapter 26. UX Evaluation: Data analysis
Chapter 27. UX evaluation: Reporting results
Chapter 28. Background: UX evaluation
PART 6. AGILE UX AND CONNECTIONS TO AGILE SE
Chapter 29. Connecting agile UX with agile software development
Chapter 30. Background: Agile connections
PART 7. AFFORDANCES AND DESIGN GUIDELINES
Chapter 31. Affordances in UX design
Chapter 32. The interaction cycle
Chapter 33. UX design guidelines
Chapter 34. Background: Affordances and UX design principles
The discipline of user experience (UX) design has matured into a confident practice and this edition reflects, and in some areas accelerates, that evolution. Technically this is the second edition of The UX Book, but so much of it is new, it is more like a sequel.
One of the major positive trends in UX is the continued emphasis on design―a kind of design that highlights the designer’s creative skills and insights and embodies a synthesis of technology with usability, usefulness, aesthetics, and meaningfulness to the user. In this edition a new conceptual top-down design framework is introduced to help readers with this evolution.
This entire edition is oriented toward an agile UX lifecycle process, explained in the funnel model of agile UX, as a better match to the now de facto standard agile approach to software engineering. To reflect these trends, even the subtitle of the book is changed to “Agile UX design for a quality user experience.
Designed as a how-to-do-it handbook and field guide for UX professionals and a textbook for aspiring students, the book is accompanied by in-class exercises and team projects.
The approach is practical rather than formal or theoretical. The primary goal is still to imbue an understanding of what a good user experience is and how to achieve it. To better serve this, processes, methods, and techniques are introduced early to establish process-related concepts as context for discussion in later chapters.
A comprehensive textbook for UX/HCI/Interaction Design students readymade for the classroom, complete with instructors’ manual, dedicated web site, sample syllabus, examples, exercises, and lecture slides
Features HCI theory, process, practice, and a host of real world stories and contributions from industry luminaries to prepare students for working in the field
The only HCI textbook to cover agile methodology, design approaches, and a full, modern suite of classroom material (stemming from tried and tested classroom use by the authors)
書籍屬性 [作者] Rex Hartson (Author), Pardha S. Pyla (Author) [出版社] Morgan Kaufmann [圖書書號/ISBN] 978-0-12-805342-3 [出版日期] 2018 [書籍頁數] 910 [裝訂方式] 精裝
用戶評論(共0條評論)
- 暫時沒有提問^_^...
![]() |
台北總公司地址:台北市復興北路15號14F17室 Tel: 02-27773020E-mail: sungoodbooks@gmail.com Total running 39 query, 0.067737 sec,online 772 ,Gzip disable,Buffer 3.392 MB © 2005-2023 設計書籍供應書店-桑格文化有限公司 版權所有,並保留所有權利。 | |